1Jan

Xcom 2 Random Seed

1 Jan 2000admin
Xcom 2 Random Seed 8,8/10 5526 votes

Blood Bowl 2 is the direct sequel to Blood Bowl, which was released in 2009. The sequel will include various improvements as well as additions to features of gameplay. The game is based on the sport of American football, and features different teams.

Linux Macintosh PlayStation 4 Xbox One. This could mean that the random number generator is predetermined from the start of the round so that no matter what, if you make the exact same choices on the exact same save file, then it will play out the exact same way. Its called a seed. If you do the. Demystifying the XCOM: Enemy Unknown Psuedorandom Number Generator Yawning Angel xcom-spam at schwanenlied dot me Introduction. Anyone who considers arithmetical methods of producing random digits is, of course, in a state of sin.

What Are The Best Auto Rifles in D2?Auto Rifles in Destiny are in an interesting spot right now.Their optimal time-to-kill is lower than some other weapons in PvP like Hand Cannons or Pulse Rifles, but they are an amazing at clearing out ads in PvE.That being said, it seems Bungie has been giving them buffs recently, making them more viable!Get ahead of the curve and check out the top 10 Auto Rifles right now. Misfit“Nowhere else to go.”Fallen Captain arc shields giving you trouble? Don’t worry, this gun will fit right in.ProsIt comes with a magazine size of 51-60. It’ll make sure you have enough bullets to mow through your enemies and rack up the multi-kills.ConsIt doesn’t hit very hard. It takes 16 body shots, or 9 head and 2 body shots to kill in PvP. That mixed with its recoil, and it’s unforgiving to a new player.How to ObtainRandom award from decrypting legendary engrams.Misfit full details: 9. Sweet Business“I love my job.”If you’re a Titan: put on One-Eyed Mask, throw up your Rally Barricade, use this little gem, and laugh manically–you’ll thank me later.ProsIt’s a freaking minigun, come’on!

It has good stability and the ability to become even more accurate when firing from the hip. Paring it with exotics and abilities that continuously reload the magazine and you could melt even the mightiest bullet sponges.ConsIt isn’t very great at a range. If you aren’t used to pre-spinning your shots in PvP, then you’re going to have a bad time.How to ObtainRandom drop from an Exotic Engram. Occasionally, Xur may sell it.Sweet Business full details: 8.

SUROS Regime“Nostalgia as a weapon of war. Style as a hallmark of victory.”A legend to Destiny 1 players, this gun comes with two different rates of fire to adjust to any play style.ProsDepending on your play style, you have two amazing options. Spinning up will give you forgiving body shot damage and multi-kill potential while Dual Speed Receiver rewards head shot damage at a range. Not only that, but the SUROS Legacy Perk is pretty much High Impact Reserves with a chance to return health on a kill.ConsWhen using Spinning up, it feels like it should have more bullets. This is easily countered by Rally Barricade or Lunafaction Boots.

It also can be out-gunned by faster firing weapons if you use the Dual Speed Receiver, so you need to get the drop on your foe.How to ObtainRandom drop from an Exotic Engram. Occasionally, Xur may sell it.SUROS Regime full details: 7. Halfdan-D“Your name will ring out, your deeds will resound forever.”If you want to feel the power of every one of your shots, give the Halfdan-D a shot. It’s essentially a full-auto Scout Rifle with 360 RPM.ProsThe Halfdan-D is under rated and hence under estimated.

As long as you can keep the headshots going, which won’t be hard with this beast, It can easily dominate against pulse, scouts, and snipers in long range and slays in close to mid-range.ConsWith a 360 RPM, you won’t be able to stop a shotgunner in PvP in close quarters. You may get over run in PvE if you aren’t careful with your head shots.How to ObtainRandom reward for raising your reputation with Banshee-44.Halfdan-D full details: 6. The Ringing Nail“Strike while the iron’s hot.”The Ringing Nail is a great auto for any situation. It has great stats that nicely wipe out a room of trash mobs with ease.ProsThis gun just feels satisfying to use. It is easy to use and can do some damage when you master it. With the recent buffs Bungie gave to Auto Rifles, and the availability of interesting perk combos specific to this gun, this is a solid choice for energy DPS.ConsThough it has great stats on paper, it’s not very effective in PvP. Something about the gun just doesn’t want to kill another Guardian.How to ObtainComplete the Powerful Auto Rifle Frame Quest given by Ada-1 in the tower.

You must have the Black Armory DLC.The Ringing Nail full details: 5. Tigerspite“What else can we do but take up arms?” – Corsair Amrita VaeA great feeling Auto Rifle that becomes unstoppable with the right perks.ProsThe range, stability, and handling on this gun is make it easy to cut through ads like butter.ConsWithout the right perks, this gun could feel underwhelming. You’d have to farm for the right one to fit your play style.How to ObtainRandom drop from the Dreaming City.Tigerspite full details: 4. Age-Old Bond“Symbiosis. Not predation. Never predation, o wary one mine.”A buttery smooth upgrade to the Halfdan-D.

If you get the curated version, it comes with the otherworldly perk combination of Forth Times the Charm and Rampage. Get ready to crack skulls.ProsThe range on this Auto Rifle is incredible!

Xcom 2 Random Seed Box

In the right hands, it can easily compete with a scout or sniper rifle. It also carries decent impact which will cause your enemies to flinch. Forth Times the Charm is just icing on the cake with its ability to return 2 bullets to the magazine for every 4 precision hits. This essentially doubles the magazine size on this epic Auto Rifle.ConsLike the Halfdan-D, you won’t be able to stop a shotgunner in PvP if they get too close.

You may also get over run in PvE if you aren’t careful with your head shots.How to ObtainRandom drop after completing any major encounter in The Last Wish Raid.Age-Old Bond full details: 3. Hazard of the Cast“Nothing for it once you place your life upon the die.” – The DrifterA more traditional looking Auto Rifle.

With a 450 RPM, this feels heavy and sounds amazing to use.ProsHazard of the Cast has great range and stability which makes it feel like a laser. Get a good roll on it like Zen Moment and Kill Clip and it’ll become godly.ConsI can’t think of many besides it’s 0.93 Optimal Time-to-Kill in Crucible. It may be longer than some other weapon classes, but it is reliable.How to ObtainRandom drop from the end of a Gambit game.Hazard of the Cast full details: 2. Cerberus +1“Because three heads are good, but four are better.” -Jeza “Jeopardy” VerlaynIt’s an Auto Rifle with four barrels that all shoot at once, need I say anymore?

Only main barrel consumes ammunition, so that isn’t a problem. It causes flinch like no other in its class, and can destroy a blocker in Gambit before it has time to attack.ProsAt close range, this thing absolutely obliterate anything in your path. Oddly enough, this gun has inverse bullet drop off meaning further the targets take more damage. This coupled with Spread Shot Package perk means you can absolutely shred enemies at mid-range in PvP and PvE alike.ConsCerberus +1 cannot be used at a range. Only its center barrel’s shots will hit restricting its use to close to the beginning part of mid-range.How to ObtainRandom drop from an Exotic Engram.Cerberus +1 full details: 1. Breakneck“They don’t make Dark Age tech like this anymore.

Xcom 2 Random Seed Mod

Lucky for you I kept all mine.” -The DrifterEssentially and upgraded Hazard of the Cast, this Auto Rifle is the pinnacle for the weapon class. Bungie, put down the paintbrush, you have a masterpiece.ProsIts incredible range and precision frame means this Auto Rifle can be used in most situations. Then, the unique Rampage/Onslaught perk combo on this gun is nothing to take lightly.

Increasing damage per bullet and rate of said bullets coming out makes your DPS go up exponentially.ConsFor being an Auto Rifle, I can’t think of any. If I had to think of one, it could be out-gunned in Crucible if you don’t have a Rampage going.How to ObtainComplete the Breakneck Questline given by The Drifter in the Tower. This involves completing 40 matches and getting multiple Auto Rifle kills in the Gambit game mode.Breakneck full details:Has our list helped you out? Let us know in the comments below and don’t forget to share it with a fellow Guardian.You may also be interested in:.

Contents Computer Basics“Random” is Pseudo-random and “Seeding” is pre-packaged outcomes (if you want to skip the long explanation scroll down).Random Number GenerationA pseudo-random number generator ( PRNG), is a deterministic algorithm designed to produce repeatable, but seemingly random sequences of numbers. Properly developed the sequence of numbers generated will pass any randomness test, while still being repeatable. The repeatable nature is done by requiring a starting input or 'seed' value which acts as a kernel for manipulating the sequence in an unpredictable manner. This can be very useful for testing simulations which depend on random numbers but can create problems for applications which depend on random numbers but do not pick an adequate starting seed to ensure that a non-predictable sequence of numbers is generated each run-through. For this reason most computer programs automatically use the current time as the initial seed. This will guarantee that no two sequential runs of a program will generate the same sequence.For example for two given seeds 0 and 1 a given random function may generate the following sequences.RAND(0) = 3,1,4,1,5,9,2,6,5,3,5,9RAND(1) = 2,7,1,8,2,8,1,8,2,8,4,6In practice this would be implemented using two functions.

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The first SRAND(X) would be called once at any time to seed the pseudo-random number generator and a second RAND(X) would produce the next number in the sequence. Storing a given seed and the current index in the sequence allows developers to produce unpredictable outcomes going forward, which can also be repeated. Pseudo-random numbers can be generated at a much higher bit rate than true random numbers, which depend on some hardware component for generating random sequences from some constantly changing sensor value. Pseudo-random numbers have the additional benefit of allowing repeatable tests given an interesting outcome for further analysis, or in the case of XCOM making sure you are never at the mercy of your local power company.Seed GeneratingWhen balancing XCOM it was decided that that in order to LOCK players in to their choices and to help players repeat 'lucky' events if for some reason they were forced to reload a save prior to those events they would store the SEED and INDEX inside the save file so they could resume the game exactly where the save left it. In normal games SEEDS are chosen based off the current time or some other input source when the game is initialized and such no guarantee can be given.

Below is a list of ways to manipulate this to your advantage.How this Applies to XCOM: Enemy Unknown. WARNING: This article or section may contain spoilers!Most of the key mechanics in XCOM: Enemy Unknown rely on “Seed packages”, combat maps for example:. Scenario 1: In your saved game Assault Soldier Bill starts at location Y, you decide to move him 3 squares north from Y and take a standard shot at Enemy A, who shows 90% chance of being hit.

Bill’s shot misses, Enemy A hits Bill for 6, Enemy B pops from behind cover and hits Bill for 4, Enemy C moves to flank Bill and critical on him for 9, Bill dies. No matter how many times you reload that save, if you move Bill 3 squares north from Y and take a standard shot at Enemy A, Bill will miss and end up dead from the 6, 4, 9 hit combo. Scenario 2: You Bill 2 squares north and 5 squares west from location Y, take cover behind a fallen log next to squad-mate Sue and on Enemy B who shows a 30% chance to hit, Bill hits for 5 and 7 killing Enemy B, Enemy A throws a grenade at Bill and Sue hitting both for 5 each, and Enemy C misses. Again no matter how many times you reload the Save, Run & Gun 2 north, 5 west, Rapid Fire on Enemy B, Bill and Sue will take 5 each with Enemy B dead.Therefore, the same action produces the same result, while a different action produces a different result. Each user action causes a new stage of the seed's 'growth' or evolution.

XCOM 2 is a turn-based tactics video game developed by Firaxis Games and published by 2K Games for Microsoft Windows, OS X, and Linux in February 2016, and for PlayStation 4 and Xbox One in September 2016. The game is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown. Taking place 20 years after the events of Enemy Unknown, it follows the continuity that XCOM, a military organization trying to fight off an alien invasion, has lost the war, and is now a resistance force against their occupation of Earth and their established totalitarian regime and military dictatorship. The expansion XCOM 2: War of the Chosen was released in 2017.GameplayTurn-based combatXCOM 2 casts the player as the commander of the eponymous military organization, now reduced to a resistance force opposing the ongoing alien occupation of the planet. Played from a top-down perspective, the game is a turn-based tactics title in which players issue commands to a squad of one and six human soldiers to eliminate all aliens in a map and dependent on missions, complete secondary objectives. Many of the missions are timed, requiring players to complete it within several turns. Maps are procedurally generated to create a wide variety of levels, in which every map features different terrain and buildings in each playthrough.

The game offers four distinct difficulty settings: Rookie, Veteran, Commander and Legend. After players complete the campaign, they can start a new game with the 'Ironman' mode enabled. In the mode, the player's save file will be overwritten whenever the player performs an action, meaning that it would be impossible for players to import an earlier save after making a wrong decision.

Campaign, class and enemy types can be created by users and can be shared through Steam Workshop. The game also features a one-versus-one multiplayer mode in which players received a fixed number of points to build a squad composed of both Advent and XCOM forces, and attempted to eliminate the opponent's squad in the battlefield. At the start of most missions, the player's squad will be concealed and will not be detected by any enemies. They can position their troops to plan their battle and ambush enemies. Fog of war hides the aliens and their actions from view until the player's soldiers are in range and have line of sight on them.

Squad members can hide behind different environmental objects to avoid being shot. Enemies programmed by artificial intelligence will attempt to flank, and if a soldier is exposed, they will sustain heavy injuries from hostile attacks due to the lack of any defense.

Each turn, players can attack their selected targets with firearms. The game will inform the players of the possibility of landing a successful shot and the amount of health the enemy will deplete. Alternatively, they can also reload, remained in overwatch to shoot any moving enemy who is in their line of sight, hunker down, and hack into enemies' mechanical weapons like turrets and temporarily shutdown or control them for themselves. Each squad member can only perform a limited number of actions before the enemy takes their turn, and players can choose to end their turn early.The game features five different classes, with each having their own Soldier Ability. Ranger wields a melee weapon that slashes enemies, Grenadier is equipped with a grenade launcher and explosives that can destroy enemy cover, Specialist commands a drone that improves the team's defense and health, Sharpshooter serves as the team's sniper, and Psi Operative, unlocked later in the game, utilizes a variety of telepathic and psionic powers.

Enemies from the franchise, including the Sectoids, returned, while Firaxis introduced newcomers including the Vipers, a snake-like enemy who can drag soldiers out of their cover. When a soldier was injured or about to bleed out, medkits can be used to stabilize their conditions. Soldiers in the squad can be permanently killed by enemies; however, their bodies can be carried back to extraction to keep their equipment should the player deem it necessary to abort the mission. Likewise, if a soldier is critically wounded and it is deemed necessary to abandon the mission, a soldier can carry the wounded soldier to extraction where they are revived upon leaving the map.

If the soldiers survive and complete the mission, they gain experience and will be promoted, which unlocks new options in the skill trees and customization items.Base managementPlayers take control of the Avenger, a derelict alien ship that is also the new mobile base for XCOM, commanding the engineering and research department of the base between missions. Players can assign the research department to perform autopsies on alien corpses and study the alien technology collected from alien corpses, which unlock new gadgets, weapons and technologies to assist players in battle. Engineering department can be constructed to craft new ammo types, armors, and weapons. There is also the Armory, which allowed players to recruit soldiers and customize their soldiers' personalities, names, costumes, genders, nationalities, and weapons. Wounded soldiers will slowly convalesce at the base as time progresses.

As the player progresses, new facilities unlocked, which allows players to increase squad size and improves combat performance and craft experimental weapons. Players also need to build Resistance Comms to establish contacts with the resistance cells stationed in various regions of the world, allowing players to keep expanding to new territories and maintain their influence. Facilities need to be staffed with engineers to ensure that they are properly functioning. These facilities can be upgraded to enhance their functions.At the bridge of the Avenger, players can access the Geoscape, players can advance time, move the Avenger to various locations, access scanning missions and combat missions, visit the Resistance HQ to purchase new engineers, weapons, and soldiers, trade with the black market, and discover supply caches and bonus equipment. The construction of facilities required supplies, which can be collected through the excavate the alien debris in the ship by the engineers. Intel is gathered through establishing contact with resistance cells, which can then be used in trade.

Other resources, such as Elerium, are materials needed for crafting new gadgets. While the player is managing the mobile base, the aliens also started up a research initiative known as the Avatar Program. It gradually proceeds over time, and if completed is an automatic loss.

This can be delayed by sabotaging alien research facilities and other semi-random events. Video Review and Screenshots.